126

(5 replies, posted in RTCW Coop)

my excuses, the master server wasn't running anymore

127

(20 replies, posted in Bug reports)

my excuses, the master server wasn't running anymore

128

(5 replies, posted in RTCW Coop)

if you are behind a router you have to forward the port 27960 to your local IP address

129

(20 replies, posted in Bug reports)

did you forward the 27960 port in your router to your computer ?

130

(20 replies, posted in Bug reports)

it looks like you extracted the coop zip file into the main folder, you should extract it in the rtcw installation folder

so that the 'coopmain' folder is at the same level as the 'main' folder

131

(10 replies, posted in Bug reports)

I will look into it

132

(10 replies, posted in Bug reports)

apparently that's an old bug that is back again, is one of the two players also the server ? (and which one ?)

-SSF-Sage wrote:

Yes. Unfortunately the looks are still a bit messed up after moving. I'm hoping Fretn will solve it thought. https://github.com/fretn/rtcwcoop/wiki/Mapping


it needs to adapted to the github syntax which is called Markdown

134

(13 replies, posted in Bug reports)

BSmith wrote:

If you play a Battle, even if you change "friendly fire on" (without health penalty), in the game there is a health penalty for shooting other players.

you mean that someone finally played the battle gametype ? big_smile

135

(10 replies, posted in Bug reports)

I think I found the bug in the code, will be fixed in next release, thank your for reporting

136

(10 replies, posted in Bug reports)

every player receives 100 lives ?

137

(9 replies, posted in Bug reports)

like I said in mail, remove all non rtcw pk3's and try again

138

(2 replies, posted in RTCW Coop)

Hi,

Google code is shutting down, so I moved all the source code to a GitHub repository, to all people who contributed, please make a github account and send it to me so I can link it to the new project

the project can be found at: https://github.com/rtcwcoop/rtcwcoop

139

(8 replies, posted in RTCW Coop)

I finally managed to make a newscast about this: http://www.rtcwcoop.com/2015/02/rtcwcoop-1-0-1/

great !

I need to find some time to check it out

141

(5 replies, posted in RTCW Coop)

1. the luger: this was one on purpose, marvin and me liked it more smile

142

(115 replies, posted in RTCW Coop)

my server is located in germany. Download speed has nothing todo with ping.

too bad there are not many servers, last year there where at least 5 of them

143

(4 replies, posted in RTCW Coop)

thanks smile

144

(4 replies, posted in RTCW Coop)

there should be a server now

145

(115 replies, posted in RTCW Coop)

rtcwcoop.com is the address

Start your server and let me know the ip so i can check if the master sees it or not

146

(115 replies, posted in RTCW Coop)

it looks like there are no servers.

But I've started my (slow) server again, so there is at least one

147

(13 replies, posted in Bug reports)

MAN-AT-ARMS wrote:

Internet1... New engine supports using/querying up to 5 seperate master servers. Internet1 would be the first (default is master.rtcwcoop.com) which is the only one available right now.

Users can use r_mode -2 for native/desktop/"automatic" resolution (including "laptop" ones)

maybe r_mode -2 should be default then ?

Internet1 : maybe we should rename this to the master server it queries ?

148

(13 replies, posted in Bug reports)

updated

I checked this and this indeed crashes the game, thanks for finding this out !

150

(2 replies, posted in RTCW Coop)

we disabled that feature for now, there where too many bugs, it might be fixed in a later release