1

(12 replies, posted in Bug reports)

fretn wrote:

add +set cl_renderer opengl1 on the command line (in your shortcut)

or just open your wolfconfig.coop.cfg and change the cl_renderer value from rend2 to opengl1

Thanks, it works!

I check the log again and this appears:

/set cl_renderer rend2
cl_renderer will be changed upon restarting.
]\vid_restart
Hunk_Clear: reset the hunk ok
RE_Shutdown( 1 )
----- Initializing Renderer ----
Trying to load "renderer_coop_rend2_x86.dll" from "C:\Program Files\Steam\SteamApps\common\Return to Castle Wolfenstein"...
-------------------------------
----- R_Init -----S

I add more about my pc and graphic card:

MS Windows 7

Intel Celeron CPU G440 1.60Ghz

DirectX 9.0c - 10.1

OpenGL 3.1

Vertex Shader 4.1 - Pixel Shader 4.1

2

(12 replies, posted in Bug reports)

Doesn't appear the log, every time I open RTCWCoop.x86.exe it ask me if i want to try it with the safe graphic settings and the intro start, but when I skip it (or not) it crash.

There is a command to get it back the normal renderer?

3

(12 replies, posted in Bug reports)

I have an intel celeron integrated graphics card with OpenGL 3.1

4

(12 replies, posted in Bug reports)

I just activated the /cl_renderer rend2 command and restarted the game, but it crash every time I tried to open it.
Sorry for my bad English