RTCWCoop 0.9.5 win-x86 May  3 2013
----- FS_Startup -----
Current search path:
C:\Users\rock bf2cc\Documents\RtcwCOOP/main
C:\Program Files (x86)\Return to Castle Wolfenstein\main\sp_pak3.pk3 (14 files)
C:\Program Files (x86)\Return to Castle Wolfenstein\main\sp_pak2.pk3 (232 files)
C:\Program Files (x86)\Return to Castle Wolfenstein\main\sp_pak1.pk3 (1342 files)
C:\Program Files (x86)\Return to Castle Wolfenstein\main\pak0.pk3 (4775 files)
C:\Program Files (x86)\Return to Castle Wolfenstein\main\mp_pak5.pk3 (77 files)
C:\Program Files (x86)\Return to Castle Wolfenstein\main\mp_pak4.pk3 (5 files)
C:\Program Files (x86)\Return to Castle Wolfenstein\main\mp_pak3.pk3 (76 files)
C:\Program Files (x86)\Return to Castle Wolfenstein\main\mp_pak2.pk3 (3 files)
C:\Program Files (x86)\Return to Castle Wolfenstein\main\mp_pak1.pk3 (308 files)
C:\Program Files (x86)\Return to Castle Wolfenstein\main\mp_pak0.pk3 (783 files)
C:\Program Files (x86)\Return to Castle Wolfenstein\main\mp_bin.pk3 (4 files)
C:\Program Files (x86)\Return to Castle Wolfenstein/main

----------------------
7619 files in pk3 files
execing default.cfg
couldn't exec language.cfg
couldn't exec wolfconfig.coop.cfg
couldn't exec autoexec.coop.cfg
Hunk data successfully allocated 1024 megs.
Com_AllocHunkMemory: 461 msec
Hunk_Clear: reset the hunk ok
Bypassing CD checks
logfile opened on Wed Feb 05 03:40:57 2014

----- Client Initialization -----
----- Initializing Renderer ----
-------------------------------
----- Client Initialization Complete -----
----- R_Init -----
SDL using driver "directx"
Initializing OpenGL display
Estimated display aspect: 1.778
...setting mode 3: 1280 720
Using 8/8/8 Color bits, 24 depth, 8 stencil display.
Available modes: '1280x720 1366x768 1600x900 1920x1080 1360x768 1280x768 1280x800 1440x900 1680x1050 720x480 640x480 800x600 1024x768 1152x864 1280x960 1400x1050 1360x1024 720x576 1280x1024'
GL_RENDERER: AMD Radeon HD 6900 Series
Initializing OpenGL extensions
...GL_EXT_texture_compression_s3tc not found
...GL_S3_s3tc not found
...GL_EXT_texture_env_add not found
...using GL_ARB_multitexture
...GL_EXT_compiled_vertex_array not found
...GL_EXT_texture_filter_anisotropic not found

GL_VENDOR: ATI Technologies Inc.
GL_RENDERER: AMD Radeon HD 6900 Series
GL_VERSION: 4.3.12618 Compatibility Profile Context 13.251.0.0
GL_MAX_TEXTURE_SIZE: 16384
GL_MAX_ACTIVE_TEXTURES_ARB: 0

PIXELFORMAT: color(24-bits) Z(24-bit) stencil(8-bits)
MODE: 3, 1280 x 720 fullscreen hz:N/A
GAMMA: hardware w/ 0 overbright bits
CPU:
rendering primitives: single glDrawElements
texturemode: GL_LINEAR_MIPMAP_LINEAR
picmip: 0
picmip2: 0
texture bits: 0
multitexture: enabled
compiled vertex arrays: disabled
texenv add: disabled
compressed textures: disabled
ATI truform: disabled
NV distance fog: disabled
Initializing Shaders
----- finished R_Init -----

------- sound initialization -------
SDL_Init( SDL_INIT_AUDIO )... OK
SDL audio driver is "dsound".
SDL_AudioSpec:
  Format:   AUDIO_S16LSB
  Freq:     22050
  Samples:  512
  Channels: 2
Starting SDL audio callback...
SDL audio initialized.
------------------------------------
----- Sound Info -----
sound system is muted
    1 stereo
16384 samples
   16 samplebits
    1 submission_chunk
22050 speed
0x4a11ae28 dma buffer
No background file.
----------------------
Sound memory manager started
Sys_LoadDll(C:\Users\rock bf2cc\Documents\RtcwCOOP\main\uix86.dll) failed
Sys_LoadDll(C:\Program Files (x86)\Return to Castle Wolfenstein\main\uix86.dll) failed
Sys_LoadDll(ui) failed to load library
Failed to load dll.
----- CL_Shutdown -----: Com_Error
Closing SDL audio device...
SDL audio device shut down.
RE_Shutdown( 1 )
-----------------------
----- CL_Shutdown -----: VM_Create on UI failed
logfile opened on Wed Feb 05 03:40:59 2014

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