yeah guys and me with teamviewr pls
2 2013-02-15 22:56:36
Re: Server Administration (115 replies, posted in RTCW Coop)
how i create it i click the bat or i create it from the menu?
3 2013-02-15 22:52:36
Re: Server Administration (115 replies, posted in RTCW Coop)
i set +set dedicated 2 and i dont know if it works
4 2013-02-13 18:39:06
Re: Server Administration (115 replies, posted in RTCW Coop)
omg pls you said something about net port and net ip i didnt do something with them ????
5 2013-02-13 17:56:52
Re: Server Administration (115 replies, posted in RTCW Coop)
i join and what now?
6 2013-02-13 16:29:04
Re: Server Administration (115 replies, posted in RTCW Coop)
how i can do that?
7 2013-02-13 16:25:35
Re: Server Administration (115 replies, posted in RTCW Coop)
i connect but i dont underastand .........????
8 2013-02-13 16:09:07
Re: Server Administration (115 replies, posted in RTCW Coop)
i cant see it wtf? help me pls
10 2013-02-13 15:09:02
Re: Server Administration (115 replies, posted in RTCW Coop)
i ask a friend and he can see it i have open the ports why ?
11 2013-02-13 14:46:43
Re: Server Administration (115 replies, posted in RTCW Coop)
guys i have open the server name is VETTAS if you can see it online pls tell me
14 2013-02-12 14:23:17
Re: Server Administration (115 replies, posted in RTCW Coop)
it stops i left open the bat and i start the game and i can see the server only in local
15 2013-02-12 14:03:02
Re: Server Administration (115 replies, posted in RTCW Coop)
logfile opened on Tue Feb 12 14:02:06 2013
Bypassing CD checks
----- Client Initialization -----
----- Initializing Renderer ----
-------------------------------
----- Client Initialization Complete -----
----- R_Init -----
SDL using driver "directx"
Initializing OpenGL display
Estimated display aspect: 1.778
...setting mode 5: 1280 1024
Using 8/8/8 Color bits, 24 depth, 0 stencil display.
Available modes: '1280x720 1366x768 1600x900 1920x1080 1360x768 1280x768 1280x800 1440x900 1680x1050 1600x1024 720x480 640x480 800x600 1024x768 1152x864 1280x960 720x576 1280x1024'
GL_RENDERER: GeForce GT 220/PCIe/SSE2
Initializing OpenGL extensions
...using GL_EXT_texture_compression_s3tc
...using GL_EXT_texture_env_add
...using GL_ARB_multitexture
...using GL_EXT_compiled_vertex_array
...ignoring GL_EXT_texture_filter_anisotropic
GL_VENDOR: NVIDIA Corporation
GL_RENDERER: GeForce GT 220/PCIe/SSE2
GL_VERSION: 3.3.0
GL_MAX_TEXTURE_SIZE: 8192
GL_MAX_ACTIVE_TEXTURES_ARB: 0
PIXELFORMAT: color(24-bits) Z(24-bit) stencil(0-bits)
MODE: 5, 1280 x 1024 fullscreen hz:N/A
GAMMA: hardware w/ 0 overbright bits
CPU:
rendering primitives: single glDrawElements
texturemode: GL_LINEAR_MIPMAP_LINEAR
picmip: 0
picmip2: 0
texture bits: 32
multitexture: enabled
compiled vertex arrays: enabled
texenv add: enabled
compressed textures: enabled
ATI truform: disabled
NV distance fog: disabled
Initializing Shaders
----- finished R_Init -----
------- sound initialization -------
SDL_Init( SDL_INIT_AUDIO )... OK
SDL audio driver is "dsound".
SDL_AudioSpec:
Format: AUDIO_S16LSB
Freq: 22050
Samples: 512
Channels: 2
Starting SDL audio callback...
SDL audio initialized.
------------------------------------
----- Sound Info -----
sound system is muted
1 stereo
16384 samples
16 samplebits
1 submission_chunk
22050 speed
0x17d25d8 dma buffer
No background file.
----------------------
Sound memory manager started
Sys_LoadDll(C:\Users\user\Documents\RtcwCOOP\main\uix86.dll): succeeded ...
Sys_LoadDll(ui) found vmMain function at 5F5525D0
UI menu load time = 1595 milli seconds
UI menu load time = 35 milli seconds
--- Common Initialization Complete ---
Winsock Initialized
Hostname: user-PC
IP6: fe80::994a:5c50:ee1c:b57a%14
IP: 192.168.1.77
Opening IP6 socket: [::]:27960
Opening IP socket: 0.0.0.0:27960
Your RTCWCOOP version is up to date
----- CL_Shutdown -----: Com_Frame
Closing SDL audio device...
SDL audio device shut down.
RE_Shutdown( 1 )
-----------------------
Hitch warning: 1030 msec frame time
sv_maxclients will be changed upon restarting.
------ Server Initialization ------
Server: escape1
Hunk_Clear: reset the hunk ok
Current search path:
C:\Users\user\Documents\RtcwCOOP/main
C:\Program Files\Return to Castle Wolfenstein\coop\main\sp_pak_coop1.pk3 (604 files)
C:\Program Files\Return to Castle Wolfenstein\coop\main\sp_pak3.pk3 (14 files)
C:\Program Files\Return to Castle Wolfenstein\coop\main\sp_pak2.pk3 (232 files)
C:\Program Files\Return to Castle Wolfenstein\coop\main\sp_pak1.pk3 (1342 files)
C:\Program Files\Return to Castle Wolfenstein\coop\main\pak0.pk3 (4775 files)
C:\Program Files\Return to Castle Wolfenstein\coop\main\mp_pak5.pk3 (77 files)
C:\Program Files\Return to Castle Wolfenstein\coop\main\mp_pak4.pk3 (5 files)
C:\Program Files\Return to Castle Wolfenstein\coop\main\mp_pak3.pk3 (76 files)
C:\Program Files\Return to Castle Wolfenstein\coop\main\mp_pak2.pk3 (3 files)
C:\Program Files\Return to Castle Wolfenstein\coop\main\mp_pak1.pk3 (308 files)
C:\Program Files\Return to Castle Wolfenstein\coop\main\mp_pak0.pk3 (783 files)
C:\Program Files\Return to Castle Wolfenstein\coop\main\bin.pk3 (9 files)
C:\Program Files\Return to Castle Wolfenstein\coop/main
handle 1: rtcwconsole.log
handle 2: sound/music/l_theme.wav
----------------------
16456 files in pk3 files
Sys_LoadDll(C:\Users\user\Documents\RtcwCOOP\main\qagamex86.dll) failed
Sys_LoadDll(C:\Program Files\Return to Castle Wolfenstein\coop\main\qagamex86.dll): succeeded ...
Sys_LoadDll(qagame) found vmMain function at 5A079AD0
------- Game Initialization -------
gamename
17 2013-02-12 13:01:56
Re: Server Administration (115 replies, posted in RTCW Coop)
logfile opened on Tue Feb 12 13:00:27 2013
Bypassing CD checks
--- Common Initialization Complete ---
Winsock Initialized
Hostname: user-PC
IP6: fe80::994a:5c50:ee1c:b57a%14
IP: 192.168.1.77
Opening IP socket: 0.0.0.0:27960
SDL using driver "directx"
Initializing OpenGL display
Estimated display aspect: 1.778
...setting mode 5: 1280 1024
Using 8/8/8 Color bits, 24 depth, 0 stencil display.
Available modes: '1280x720 1366x768 1600x900 1920x1080 1360x768 1280x768 1280x800 1440x900 1680x1050 1600x1024 720x480 640x480 800x600 1024x768 1152x864 1280x960 720x576 1280x1024'
GL_RENDERER: GeForce GT 220/PCIe/SSE2
Initializing OpenGL extensions
...using GL_EXT_texture_compression_s3tc
...using GL_EXT_texture_env_add
...using GL_ARB_multitexture
...using GL_EXT_compiled_vertex_array
...ignoring GL_EXT_texture_filter_anisotropic
GL_VENDOR: NVIDIA Corporation
GL_RENDERER: GeForce GT 220/PCIe/SSE2
GL_VERSION: 3.3.0
GL_MAX_TEXTURE_SIZE: 8192
GL_MAX_ACTIVE_TEXTURES_ARB: 0
PIXELFORMAT: color(24-bits) Z(24-bit) stencil(0-bits)
MODE: 5, 1280 x 1024 fullscreen hz:N/A
GAMMA: hardware w/ 0 overbright bits
CPU:
rendering primitives: single glDrawElements
texturemode: GL_LINEAR_MIPMAP_LINEAR
picmip: 0
picmip2: 0
texture bits: 32
multitexture: enabled
compiled vertex arrays: enabled
texenv add: enabled
compressed textures: enabled
ATI truform: disabled
NV distance fog: disabled
Initializing Shaders
----- finished R_Init -----
------- sound initialization -------
SDL_Init( SDL_INIT_AUDIO )... OK
SDL audio driver is "dsound".
SDL_AudioSpec:
Format: AUDIO_S16LSB
Freq: 22050
Samples: 512
Channels: 2
Starting SDL audio callback...
SDL audio initialized.
------------------------------------
----- Sound Info -----
sound system is muted
1 stereo
16384 samples
16 samplebits
1 submission_chunk
22050 speed
0x28425d8 dma buffer
No background file.
----------------------
Sound memory manager started
Sys_LoadDll(C:\Users\user\Documents\RtcwCOOP\main\uix86.dll): succeeded ...
Sys_LoadDll(ui) found vmMain function at 5F9025D0
UI menu load time = 1541 milli seconds
UI menu load time = 78 milli seconds
--- Common Initialization Complete ---
Winsock Initialized
Hostname: user-PC
IP6: fe80::994a:5c50:ee1c:b57a%14
IP: 192.168.1.77
Opening IP6 socket: [::]:27960
Opening IP socket: 0.0.0.0:27960
WARNING: NET_IPSocket: bind: WSAEADDRINUSE
Opening IP socket: 0.0.0.0:27961
Your RTCWCOOP version is up to date
Requesting servers from the master...
7 servers parsed (total 7)
4 servers listed in browser with 0 players.
3 servers not listed due to packet loss or pings higher than 800
Scanning for servers on the local network...
0 servers listed in browser with 0 players.
Your RTCWCOOP version is up to date
----- CL_Shutdown -----: Com_Quit_f
Closing SDL audio device...
SDL audio device shut down.
RE_Shutdown( 1 )
-----------------------
this is what it rights tell what i have to do
18 2013-02-12 12:53:36
Re: Server Administration (115 replies, posted in RTCW Coop)
k i found it now what?
19 2013-02-11 22:19:55
Re: Server Administration (115 replies, posted in RTCW Coop)
i dont have it can you please send it to me ? i apreciate what are you doing guys
20 2013-02-11 20:39:11
Re: Server Administration (115 replies, posted in RTCW Coop)
i do that but nothing.....btw where is the rtcwconsole.log
???
21 2013-02-11 18:38:00
Re: Server Administration (115 replies, posted in RTCW Coop)
where i write them?
22 2013-02-11 18:02:47
Re: Server Administration (115 replies, posted in RTCW Coop)
i create server but i can see it only in lan why?
23 2013-02-11 16:26:21
Re: Server Administration (115 replies, posted in RTCW Coop)
k i do that i open batch but it not opens server it says an qagamex86! i let opened the batch and go to game and the server appeared on local only can my friends saw it online and connect to it?
24 2013-02-11 13:10:46
Re: Server Administration (115 replies, posted in RTCW Coop)
omg its not easy ok the only thing is that i dont know to create a batch and a confing file i just want to find me a video on youtube and i gonna follow it and it finish ......difficult??? i dont think so !!!
25 2013-02-10 21:33:03
Re: Server Administration (115 replies, posted in RTCW Coop)
thx but can you create a video or explaing it easier because i dont understand much....sry