Topic: Version 0.9.2 is released !
This version is not network compatible with the previous versions. In this release we focussed on fixing stuff. This should make the game a little bit more stable, we still have a long way to go
New features:
Version check, when we release a new version you will be notified in the main menu
Obituaries ! (SomeDude? was killed.) Experimental, I'm open to changes.
Votes have now sounds.
support for MOTD's (message of the day) on servers, so server admin can advertise their forums, etc
Fixes:
Fixed a possible divide by zero which could result in a client crash
The forest map is playable again
Now a wrongly set g_limbotime value will not crash the server
TitaN655? fixed the ingame notes
All maps now have a default wait time of 20 seconds, so you have time enough to check the scoreboard.
When g_limbotime was lower or equal to (sv_fps/1000) you couldn't respawn, now it cannot be set lower.
Notebook was missing
Restart server immediatly when its empty don't wait 5 seconds, because this resulted in AI script errors
Mission failed now restarts the map and doesn't fade to black
Master server has now a hostname (I bought rtcwcoop.com yay!), I also made sure that the IP's in your config files are replaced by this
hostname, this should also fix the empty serverbrowser issues on some clients
Cleanup in serverinfo cvars
When a server is spawned bots are removed first.
Challenge is reset when a client disconnects
Don't call GAME_CLIENT_DISCONNECT when a client reconnects.
Some memory cleanups when clients disconnect
MAN-AT-ARMS fixed the fog, great !
Cinematics are completely removed in crypt1 and church
Maxlives maxlives fixes (restart map if everyone is dead), also updated the HUD for this
Here you can see the update check in action: