hirko wrote:Yes, but sometimes it's only one weapon on the map, then same ammo is useless...
I know what you're saying here, Hirko. An example is the "Secret Weapons Facility" map where the venom gun is introduced. There are 3 or 4 of them available, but if some rambo is on your server this type of clown usually grabs them all for himself rendering any venom ammo boxes useless for other players.
The solution for this, as far as I'm concerned, lies with the server Admins. RTCW COOP is a team-based game, the clue is in the name, it's all about co-operation between players. When we encounter a player like this we warn him about his attitude, if he fails to heed the warnings he is then kicked from the server and the particular map is restarted.
To give all players a particular weapon when one player picks that weapon up would be far too much fire-power for the Allied Squad. Also, in RTCW, when you pick up a new weapon for the first time, it automatically becomes your primary weapon, replacing the weapon you were using just before you picked it up. A few of your team could be fighting against the Axis forces while you find a new weapon, you pick it up, they too would pick it up right in the middle of this battle and that would cause havoc for them.
There's a selfish, greedy player on your server who just won't listen? Ban him, restart the map, problem solved.