cybdmn wrote:At crypt2 i encountered a problem with one of the three traps, the switches at floor on the right trap are activated no matter everytime you enter the corridor to the switch behind it. You can not evade the switches on the floor.
additionally the sounds are missing for all three.
A map change kicked me from the server.
I don't know if it is a bug, or it is intentional because of problems with them, but the flaming zombies does not appear.
I take it we talk about the one with the razors. It should not be possible. The switches on the floor are "mechanical like in the real world", they react to being pressed down (touched), no invisible triggers are used for it. I don't see why this would happen unless the player's "size" was raised.
The sounds. Do you possibly miss a pk3? The sounds are executed in a pretty safe way (and do work for me).
Flaming zombies does not hurt you, so they were changed into regular megamonsters. There were only 2 individuals in the game, and it would have required awful alot of code to fix. So intentional.