fretn wrote:so what happens if you start rtcwcoop.x86_64.exe, it just crashes ?
gangsta: why don't you enable pk3 downloads ?
No, it works.
About the log file, in documents I see only rtcwconsole.log if this is the good one this is what is inside:
logfile opened on Fri Jan 08 02:38:10 2016
Bypassing CD checks
Found high quality video and CPU
--- Common Initialization Complete ---
Winsock Initialized
Hostname: Raul-PC
IP6: fe80::98e8:1c9f:df80:e057%12
IP: 192.168.1.104
Opening IP socket: 0.0.0.0:27960
execing highVidhighCPU.cfg
---------------
Loaded 196 translation strings from scripts/translation.lang
RTCWKEY found.
----- Client Initialization Complete -----
----- R_Init -----
SDL using driver "windows"
Initializing OpenGL display
Display aspect: 1.778
...setting mode 4: 800 600
Using 24 color bits, 24 depth, 0 stencil display.
Available modes: '1280x720 1366x768 1600x900 1920x1080 1360x768 1280x768 1280x800 1680x1050 1600x1024 720x480 640x480 800x600 1024x768 1152x864 1280x960 720x576 1280x1024'
GL_RENDERER: GeForce GTX 760/PCIe/SSE2
Initializing OpenGL extensions
...using GL_EXT_texture_compression_s3tc
...using GL_EXT_texture_env_add
...using GL_ARB_multitexture
...using GL_EXT_compiled_vertex_array
...ignoring GL_EXT_texture_filter_anisotropic
Initializing Shaders
----- finished R_Init -----
------ Initializing Sound ------
Trying to load "OpenAL32.dll"...
Trying to load "OpenAL32.dll" from "E:\Steam\steamapps\common\Return to Castle Wolfenstein"...
Loading "OpenAL32.dll" failed
Trying to load "OpenAL64.dll"...
Allocated 128 sources.
OpenAL default capture device is 'Microphone (Realtek High Definition Audio)'
OpenAL capture device opened.
OpenAL info:
Vendor: OpenAL Community
Version: 1.1 ALSOFT 1.15.1
Renderer: OpenAL Soft
AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFTX_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_source_latency
ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_loopback
Device: Speakers (Realtek High Definition Audio)
Available Devices:
Speakers (Realtek High Definition Audio)
Input Device: Microphone (Realtek High Definition Audio)
Available Input Devices:
Microphone (Realtek High Definition Audio)
Sound initialization successful.
--------------------------------
Try loading dll file E:\Steam\steamapps\common\Return to Castle Wolfenstein\coopmain\ui_coop_x64.dll
Extended player name field using cvar ui_Name to 32 characters
--- Common Initialization Complete ---
Winsock Initialized
Hostname: Raul-PC
IP6: fe80::98e8:1c9f:df80:e057%12
IP: 192.168.1.104
Opening IP socket: 0.0.0.0:27960
WARNING: NET_IPSocket: bind: WSAEADDRINUSE
Opening IP socket: 0.0.0.0:27961
Scanning for servers on the local network...
Scanning for servers on the local network...
Scanning for servers on the local network...
3 servers listed in browser with 0 players.
1 servers not listed due to packet loss or pings higher than 800
Requesting servers from master master.rtcwcoop.com...
4 servers parsed (total 4)
3 servers listed in browser with 0 players.
1 servers not listed due to packet loss or pings higher than 800
Requesting servers from master master.rtcwcoop.com...
4 servers parsed (total 4)
3 servers listed in browser with 0 players.
1 servers not listed due to packet loss or pings higher than 800
^3turning EXEC_NOW 'quit' into EXEC_INSERT
----- Client Shutdown (Client quit) -----
RE_Shutdown( 1 )
Hunk_Clear: reset the hunk ok
OpenAL capture device closed.
-----------------------