Topic: Crashes
When i start a dedicated server it crashes about an hour after i put it up. When it crashes i look in the console and it says that it is shutting down.
Like RTCW Single Player but together ! | Currently there are 3 pub players on 9 available servers. (While there are 3 private servers running)
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RTCW COOP → Bug reports → Crashes
When i start a dedicated server it crashes about an hour after i put it up. When it crashes i look in the console and it says that it is shutting down.
what map is it running ?
and what other game settings do you have ?
sry i have not replied faster i couldnt remember awnser to the question
it usually happens on escape 2 or 1 and on final map
i have friendly fire off (wich doesnt work)
I think it's probably signal11 error.
At the moment, on my server we have massive problems finishing boss2 map. Everytime shortly after we kill the Übersoldier, the server crash and al player get disconnected. My local client even crash and i am back on desktop.
The server runs on a Celeron 2.6 GHz with 512 MB Ram, Windows XP SP3. The RTCW Coop Server is the only application running on that machine.
Here is my server console.
cmd 207: chat "michal svk ss^7: ^2OH NO"
cmd 208: chat "michal svk ss^7: ^2NED"
cmd 209: vtchat 0 0 53 Affirmative -4006 -2254 466
cmd 210: chat "michal svk ss^7: ^2NEXT MAP LAB"
cmd 211: chat "michal svk ss^7: ^2OK NOW IS MOVE"
cmd 212: chat "^0cybdmn[G^1E^3R]^7: ^2script does not work, dammit."
cmd 213: chat "michal svk ss^7: ^2GYBDMN YOU IS BOSS"
cmd 214: chat "Diego^7: ^2restart?"
cmd 215: chat "michal svk ss^7: ^2NEED DYNAMITE BOSS"
cmd 216: chat "^0cybdmn[G^1E^3R]^7: ^2will that work?"
cmd 217: chat "michal svk ss^7: ^2IM FIRE DOOR"
cmd 218: chat "Diego^7: ^2:P"
cmd 219: chat "michal svk ss^7: ^2TIME VENOM"
cmd 220: chat "michal svk ss^7: ^2NO"
cmd 221: vtchat 0 0 53 PathCleared 48 487 16
cmd 222: vtchat 0 0 53 EnemyWeak 48 487 16
cmd 223: vtchat 0 0 53 PathCleared 47 471 16
cmd 224: vtchat 0 0 53 EnemyWeak 46 452 16
cmd 225: vtchat 0 0 53 NeedBackup 46 452 16
cmd 226: chat "michal svk ss^7: ^2GRANATE"
cmd 227: chat "michal svk ss^7: ^2WTAT OPEN DOOR"
cmd 228: chat "michal svk ss^7: ^2BOSS"
cmd 229: chat "michal svk ss^7: ^2GYBDMN YOU IS NEW BOSS"
cmd 230: chat "^0cybdmn[G^1E^3R]^7: ^2i am what? :-D"
cmd 231: chat "michal svk ss^7: ^2IM NO GOOD BOSS "
cmd 232: chat "michal svk ss^7: ^2YEA"
cmd 233: chat "michal svk ss^7: ^2IM BOSS OK"
cmd 234: chat "michal svk ss^7: ^2IM BOSS"
cmd 235: chat "michal svk ss^7: ^2IM BOS GO GO"
cmd 236: chat "michal svk ss^7: ^2GOOD"
cmd 237: chat "michal svk ss^7: ^2OPEN DOOR PRS"
cmd 238: chat "michal svk ss^7: ^2OPEN DOOR 2"
cmd 239: chat "michal svk ss^7: ^2PRS"
cmd 240: chat "michal svk ss^7: ^2IM HERE BOSS"
cmd 241: chat "michal svk ss^7: ^2EEEEE"
cmd 242: chat "michal svk ss^7: ^2GOOD"
cmd 243: chat "michal svk ss^7: ^2END"
cmd 244: chat "michal svk ss^7: ^2NEXT MAP IS BOSS 2"
cmd 245: chat "michal svk ss^7: ^2IM BOSS TEAM"
cmd 246: chat "michal svk ss^7: ^2USA"
cmd 247: chat "michal svk ss^7: ^22 BOT"
cmd 248: shake 0.1481
cmd 249: chat "michal svk ss^7: ^2AU"
cmd 250: shake 0.1562
cmd 251: shake 0.2314
cmd 252: shake 0.0979
cmd 253: chat "michal svk ss^7: ^2AU"
cmd 254: shake 0.1874
cmd 255: shake 0.0943
cmd 256: chat "michal svk ss^7: ^2NOOB"
cmd 257: vtchat 0 1 53 Medic 483 578 -55
cmd 258: vchat 0 2 50 Cheer -578 -2156 -103
say: michal svk ss: NEXT MAP BOSS 2
michal svk ss^7: NEXT MAP BOSS 2
==== ShutdownGame ====
AAS shutdown.
------ Server Initialization ------
Server: boss2
Hunk_Clear: reset the hunk ok
----- FS_Startup -----
Current search path:
C:\Dokumente und Einstellungen\Privat\Eigene Dateien\RtcwCOOP/main
C:\Games\RTCW_coop\main\sp_pak_coop_ui.pk3 (31 files)
C:\Games\RTCW_coop\main\sp_pak_coop_maps.pk3 (28 files)
C:\Games\RTCW_coop\main\sp_pak_coop1.pk3 (604 files)
C:\Games\RTCW_coop\main\sp_pak_coop.pk3 (41 files)
C:\Games\RTCW_coop\main\sp_pak4.pk3 (21 files)
C:\Games\RTCW_coop\main\sp_pak3.pk3 (11 files)
C:\Games\RTCW_coop\main\sp_pak2.pk3 (232 files)
C:\Games\RTCW_coop\main\sp_pak1.pk3 (1342 files)
C:\Games\RTCW_coop\main\pak0.pk3 (4775 files)
C:\Games\RTCW_coop\main\mp_pakmaps6.pk3 (81 files)
C:\Games\RTCW_coop\main\mp_pakmaps5.pk3 (35 files)
C:\Games\RTCW_coop\main\mp_pakmaps4.pk3 (52 files)
C:\Games\RTCW_coop\main\mp_pakmaps3.pk3 (83 files)
C:\Games\RTCW_coop\main\mp_pakmaps2.pk3 (47 files)
C:\Games\RTCW_coop\main\mp_pakmaps1.pk3 (34 files)
C:\Games\RTCW_coop\main\mp_pakmaps0.pk3 (21 files)
C:\Games\RTCW_coop\main\mp_pak5.pk3 (77 files)
C:\Games\RTCW_coop\main\mp_pak4.pk3 (5 files)
C:\Games\RTCW_coop\main\mp_pak3.pk3 (76 files)
C:\Games\RTCW_coop\main\mp_pak2.pk3 (3 files)
C:\Games\RTCW_coop\main\mp_pak1.pk3 (308 files)
C:\Games\RTCW_coop\main\mp_pak0.pk3 (783 files)
C:\Games\RTCW_coop\main\mp_bin.pk3 (4 files)
C:\Games\RTCW_coop\main\bin.pk3 (9 files)
C:\Games\RTCW_coop/main
handle 1: rtcwconsole.log
----------------------
252387 files in pk3 files
Sys_LoadDll(C:\Dokumente und Einstellungen\Privat\Eigene Dateien\RtcwCOOP\main\q
agamex86.dll) failed
Sys_LoadDll(C:\Games\RTCW_coop\main\qagamex86.dll): succeeded ...
Sys_LoadDll(qagame) found vmMain function at 44DB9AD0
------- Game Initialization -------
gamename: main
gamedate: Nov 30 2012
Loading: maps/boss2.coop.ai
Loading: maps/boss2.ents
------- BotLib Initialization -------
------------ Map Loading ------------
trying to load maps/boss2_b0.aas
loaded maps/boss2_b0.aas
trying to load maps/boss2_b1.aas
loaded maps/boss2_b1.aas
-------------------------------------
AAS initialized.
AAS initialized.
ClientUserinfoChanged: 0 n\michal svk ss\t\0\model\multi/soldier3\head\soldier3\
c1\4\hc\100\w\0\l\0\ip\89.173.6.0
ClientUserinfoChanged: 1 n\Diego\t\0\model\multi/soldier1\head\soldier1\c1\4\hc\
100\w\0\l\0\ip\217.70.62.0
ClientUserinfoChanged: 2 n\^0cybdmn[G^1E^3R]\t\0\model\multi/soldier1\head\soldi
er1\c1\4\hc\100\w\0\l\0\ip\62.157.55.0
ClientUserinfoChanged: 3 n\LermanCT\t\0\model\multi/soldier3\head\soldier3\c1\4\
hc\100\w\0\l\0\ip\208.120.72.0
ClientUserinfoChanged: 4 n\^8<<SLAUGHTER>>\t\0\model\multi/soldier1\head\soldier
1\c1\4\hc\100\w\0\l\0\ip\95.79.14.0
-----------------------------------
Hitch warning: 862 msec frame time
broadcast: print "[cgnotify]^0cybdmn[G^1E^3R]^7 entered the game\n"
broadcast: print "[cgnotify]michal svk ss^7 entered the game\n"
broadcast: print "[cgnotify]Diego^7 entered the game\n"
broadcast: print "[cgnotify]LermanCT^7 entered the game\n"
broadcast: print "[cgnotify]^8<<SLAUGHTER>>^7 entered the game\n"
say: ^8<<SLAUGHTER>>: hi
^8<<SLAUGHTER>>^7: hi
say: michal svk ss: MAIN MISSION IS KILL SUPER BOT AALL OK
michal svk ss^7: MAIN MISSION IS KILL SUPER BOT AALL OK
Kill: 0 4 5: michal svk ss killed ^8<<SLAUGHTER>> by MOD_GRENADE_SPLASH
Kill: 0 0 5: michal svk ss killed michal svk ss by MOD_GRENADE_SPLASH
say: michal svk ss: AU
michal svk ss^7: AU
say: michal svk ss: NOOB
michal svk ss^7: NOOB
say: ^0cybdmn[G^1E^3R]: stop your grenades, michal.
^0cybdmn[G^1E^3R]^7: stop your grenades, michal.
say: michal svk ss: OK
michal svk ss^7: OK
say: ^0cybdmn[G^1E^3R]: they hurt us
^0cybdmn[G^1E^3R]^7: they hurt us
say: michal svk ss: IM BOSS TREAM USA
michal svk ss^7: IM BOSS TREAM USA
say: michal svk ss: YOU
michal svk ss^7: YOU
say: michal svk ss: ME BOSS BATTTLE IS HERE
michal svk ss^7: ME BOSS BATTTLE IS HERE
say: ^8<<SLAUGHTER>>: you are fuckin noob from slovakia
^8<<SLAUGHTER>>^7: you are fuckin noob from slovakia
Kill: 27 0 15: soldier killed michal svk ss by MOD_LUGER
Kill: 27 3 15: soldier killed LermanCT by MOD_LUGER
say: michal svk ss: ME TESLA GUN
michal svk ss^7: ME TESLA GUN
broadcast: print "michal svk ss ^7called a vote.\n"
broadcast: print "^0cybdmn[G^1E^3R]^7 disconnected\n"
ClientDisconnect: 2
broadcast: print "michal svk ss^7 disconnected\n"
ClientDisconnect: 0
broadcast: print "Diego^7 disconnected\n"
ClientDisconnect: 1
broadcast: print "^8<<SLAUGHTER>>^7 disconnected\n"
ClientDisconnect: 4
broadcast: print "Vote passed.\n"
broadcast: print "LermanCT^7 disconnected\n"
ClientDisconnect: 3
==== ShutdownGame ====
Sys_LoadDll(C:\Dokumente und Einstellungen\Privat\Eigene Dateien\RtcwCOOP\main\q
agamex86.dll) failed
Sys_LoadDll(C:\Games\RTCW_coop\main\qagamex86.dll): succeeded ...
Sys_LoadDll(qagame) found vmMain function at 44DB9AD0
------- Game Initialization -------
gamename: main
gamedate: Nov 30 2012
Loading: maps/boss2.coop.ai
Loading: maps/boss2.ents
Client 0 connecting with 150 challenge ping
ClientUserinfoChanged: 0 n\^8<<SLAUGHTER>>\t\0\model\multi/soldier1\head\soldier
1\c1\4\hc\100\w\0\l\0\ip\95.79.14.0
broadcast: print "^8<<SLAUGHTER>>^7 connected\n"
Client 1 connecting with 50 challenge ping
ClientUserinfoChanged: 1 n\michal svk ss\t\0\model\multi/soldier3\head\soldier3\
c1\4\hc\100\w\0\l\0\ip\89.173.6.0
broadcast: print "michal svk ss^7 connected\n"
Client 7 connecting with 100 challenge ping
ClientUserinfoChanged: 2 n\LermanCT\t\0\model\multi/soldier3\head\soldier3\c1\4\
hc\100\w\0\l\0\ip\208.120.72.0
broadcast: print "LermanCT^7 connected\n"
Client 9 connecting with 0 challenge ping
ClientUserinfoChanged: 3 n\^0cybdmn[G^1E^3R]\t\0\model\multi/soldier1\head\soldi
er1\c1\4\hc\100\w\0\l\0\ip\62.157.55.0
broadcast: print "^0cybdmn[G^1E^3R]^7 connected\n"
ClientUserinfoChanged: 1 n\michal svk ss\t\0\model\multi/soldier3\head\soldier3\
c1\4\hc\100\w\0\l\0\ip\89.173.6.0
broadcast: print "[cgnotify]michal svk ss^7 entered the game\n"
Client 10 connecting with 100 challenge ping
ClientUserinfoChanged: 4 n\Diego\t\0\model\multi/soldier1\head\soldier1\c1\4\hc\
100\w\0\l\0\ip\217.70.62.0
broadcast: print "Diego^7 connected\n"
ClientUserinfoChanged: 2 n\LermanCT\t\0\model\multi/soldier3\head\soldier3\c1\4\
hc\100\w\0\l\0\ip\208.120.72.0
broadcast: print "[cgnotify]LermanCT^7 entered the game\n"
ClientUserinfoChanged: 0 n\^8<<SLAUGHTER>>\t\0\model\multi/soldier1\head\soldier
1\c1\4\hc\100\w\0\l\0\ip\95.79.14.0
broadcast: print "[cgnotify]^8<<SLAUGHTER>>^7 entered the game\n"
broadcast: print "[cgnotify]^0cybdmn[G^1E^3R]^7 entered the game\n"
say: ^8<<SLAUGHTER>>: wtf?
^8<<SLAUGHTER>>^7: wtf?
ClientUserinfoChanged: 4 n\Diego\t\0\model\multi/soldier1\head\soldier1\c1\4\hc\
100\w\0\l\0\ip\217.70.62.0
broadcast: print "[cgnotify]Diego^7 entered the game\n"
say: michal svk ss: ME ONLY BATTLE THE SUPER BOT OK ALL
michal svk ss^7: ME ONLY BATTLE THE SUPER BOT OK ALL
say: ^8<<SLAUGHTER>>: shut up
^8<<SLAUGHTER>>^7: shut up
say: michal svk ss: IM B.J
michal svk ss^7: IM B.J
Kill: 3 2 32: ^0cybdmn[G^1E^3R] killed LermanCT by MOD_VENOM
say: ^8<<SLAUGHTER>>: you are idiot
^8<<SLAUGHTER>>^7: you are idiot
say: michal svk ss: GO FUCK
michal svk ss^7: GO FUCK
Kill: 10 2 6: dummy killed LermanCT by MOD_ROCKET
Kill: 10 1 6: dummy killed michal svk ss by MOD_ROCKET
say: michal svk ss: NO
michal svk ss^7: NO
say: ^8<<SLAUGHTER>>: yeah, you should go fuck yhe duck
^8<<SLAUGHTER>>^7: yeah, you should go fuck yhe duck
say: michal svk ss: TIME ME BOSS
michal svk ss^7: TIME ME BOSS
say: michal svk ss: ME BATTLE ONLY
michal svk ss^7: ME BATTLE ONLY
Kill: 0 1 5: ^8<<SLAUGHTER>> killed michal svk ss by MOD_GRENADE_SPLASH
say: michal svk ss: NO
michal svk ss^7: NO
say: michal svk ss: ME BOT
michal svk ss^7: ME BOT
broadcast: print "michal svk ss ^7called a vote.\n"
broadcast: print "^0cybdmn[G^1E^3R]^7 disconnected\n"
ClientDisconnect: 3
broadcast: print "michal svk ss^7 disconnected\n"
ClientDisconnect: 1
broadcast: print "Diego^7 disconnected\n"
ClientDisconnect: 4
broadcast: print "^8<<SLAUGHTER>>^7 disconnected\n"
ClientDisconnect: 0
broadcast: print "Vote passed.\n"
broadcast: print "LermanCT^7 disconnected\n"
ClientDisconnect: 2
==== ShutdownGame ====
Sys_LoadDll(C:\Dokumente und Einstellungen\Privat\Eigene Dateien\RtcwCOOP\main\q
agamex86.dll) failed
Sys_LoadDll(C:\Games\RTCW_coop\main\qagamex86.dll): succeeded ...
Sys_LoadDll(qagame) found vmMain function at 44DB9AD0
------- Game Initialization -------
gamename: main
gamedate: Nov 30 2012
Loading: maps/boss2.coop.ai
Loading: maps/boss2.ents
Client 0 connecting with 100 challenge ping
ClientUserinfoChanged: 0 n\^8<<SLAUGHTER>>\t\0\model\multi/soldier1\head\soldier
1\c1\4\hc\100\w\0\l\0\ip\95.79.14.0
broadcast: print "^8<<SLAUGHTER>>^7 connected\n"
Client 1 connecting with 50 challenge ping
ClientUserinfoChanged: 1 n\michal svk ss\t\0\model\multi/soldier3\head\soldier3\
c1\4\hc\100\w\0\l\0\ip\89.173.6.0
broadcast: print "michal svk ss^7 connected\n"
Client 7 connecting with 50 challenge ping
ClientUserinfoChanged: 2 n\Diego\t\0\model\multi/soldier1\head\soldier1\c1\4\hc\
100\w\0\l\0\ip\217.70.62.0
broadcast: print "Diego^7 connected\n"
Client 9 connecting with 100 challenge ping
ClientUserinfoChanged: 3 n\LermanCT\t\0\model\multi/soldier3\head\soldier3\c1\4\
hc\100\w\0\l\0\ip\208.120.72.0
broadcast: print "LermanCT^7 connected\n"
c1\4\hc\100\w\0\l\0\ip\89.173.6.0
broadcast: print "[cgnotify]michal svk ss^7 entered the game\n"
ClientUserinfoChanged: 0 n\^8<<SLAUGHTER>>\t\0\model\multi/soldier1\head\soldier
1\c1\4\hc\100\w\0\l\0\ip\95.79.14.0
broadcast: print "[cgnotify]^8<<SLAUGHTER>>^7 entered the game\n"
ClientUserinfoChanged: 2 n\Diego\t\0\model\multi/soldier1\head\soldier1\c1\4\hc\
100\w\0\l\0\ip\217.70.62.0
broadcast: print "[cgnotify]Diego^7 entered the game\n"
ClientUserinfoChanged: 3 n\LermanCT\t\0\model\multi/soldier3\head\soldier3\c1\4\
hc\100\w\0\l\0\ip\208.120.72.0
broadcast: print "[cgnotify]LermanCT^7 entered the game\n"
say: michal svk ss: ME BATTLE BOSS ONLY ME
michal svk ss^7: ME BATTLE BOSS ONLY ME
say: michal svk ss: ALL GO BACK
michal svk ss^7: ALL GO BACK
Kill: 0 1 5: ^8<<SLAUGHTER>> killed michal svk ss by MOD_GRENADE_SPLASH
say: michal svk ss: GO
michal svk ss^7: GO
Kill: 11 3 34: dummy killed LermanCT by MOD_FLAMETHROWER
say: michal svk ss: IM READY HE BATTLE ME BOSS ONLY ME
michal svk ss^7: IM READY HE BATTLE ME BOSS ONLY ME
Kill: 1 0 32: michal svk ss killed ^8<<SLAUGHTER>> by MOD_VENOM
Kill: 2 2 7: Diego killed Diego by MOD_ROCKET_SPLASH
yes its a bug that exists since a long time, I have no idea what goes wrong, and I cannot reproduce it at will so its very hard to get it fixed
RTCW COOP → Bug reports → Crashes