1 (edited by KillerSlovakia 2018-11-11 15:20:53)

Topic: Midu RTCW COOP Updates and Changes / Changelog

Updates and Changes / Changelog
Records less and more important changes
=====================================
Only KillerSlovakia and Duko
Are allow post here !!!

You can found update on discord too
https://discord.gg/v9ACkD

Midu RTCW COOP
Server Admin

Re: Midu RTCW COOP Updates and Changes / Changelog

Midu RTCW Coop update:
-------------------------------
dedicated server:
Fixed Bad challenge. on connect
Fixed tesla gun finally works
Added if server crashed will start with last played map, new cvar sv_restoremap
Added a new GeoIP2 support for showing from which country are players connects
Added a new tempbans logic, commands: tempbanaddr, tempbandel and listtempbans

qagame server side:
Fixed imposibility hurt end map ai bosses (with flag AITEAM_ENDMAPBOSS) while friendly fire was off
Fixed nazi ai doesn't hurt monsters and vice versa
Fixed impossible self hurt or kill with weapons while friendly fire was off
Fixed impossible crush self while friendly fire was off
Fixed friendly players taking armor on hurt while friendly fire off
Fixed teleport command when Flagzones are used
Fixed admin splap/kill don't hurt player
Fixed dummy death messages
Fixed arena file added maps to maplist that doesn't exist in server
Fixed unable to add ammo from weapons if weapon was dropped
Fixed text "Objectives not complete" don't print correctly
Fixed Server crashed: G_Alloc: failed on allocation of x bytes
    replaced G_Alloc -> trap_Alloc
Added sending completed objectives from dedicated server to all clients
Added GeoIP2 color country name for each continent, coutries in European Union have ^F color
Added player death sounds
Added differend complete song when all secrets found
Added ai_trigger default value for wait is set 1 if target: endmap and ianame: player
Added new client commands:
    stuck - teleport to spawnpoint (same as teleport but without wait time)
    saveme - save your current position
    teleme - teleport to saved position
Added new admin commands:
    !maplist - shows all maps available in the server
    !removeip - remove banned ip address
    !listip - shows all banned ip addresses
Added weapons, ammo, health packs, powerups and holdable items are now respawning, new cvar g_itemrespawn
Added admin IPv6 support
Added custom exit time, new cvar g_exitTime
Added removeentity by classname and targetname
Raised MAX_ARENAS from 64 to 192
Removed old tembans logic
Added and Fixed a lot other stuff

cgame client side:
Fixed death messages already print all types correctly
Added missing death messages
Added showing completed objectives in notepad

opengl1 and rend2:
Changed screenshots now saved with map name instead of shot name at start

ui:
Raised MAX_ARENAS from 64 to 192 fixes "Max infos exceeded" message on opened call vote

map scripts:
Fixed map crypt2 player death with no reason in saw trap
Fixed map swf anti troll lever
Fixed map xlabs players can't access documents if someone turn lever3 and disconnect or just go away

Midu RTCW COOP
Server Admin

Re: Midu RTCW COOP Updates and Changes / Changelog

Feel free try our compiled binaries. Copy them to [Drive]:\Steam\steamapps\common\return to castle wolfenstein\coopmain (just example)
Remember to check C:\Users<User>\Documents\RTCWCoop\coopmain if there some .dll files remove them.
Binaries opengl1, rend2 or x86 (or linux .so) i can send on request.

https://www.dropbox.com/s/pnmznyfqmjkwv … P.zip?dl=0

Midu RTCW COOP
Server Admin

Re: Midu RTCW COOP Updates and Changes / Changelog

This for windows x64 ?

Re: Midu RTCW COOP Updates and Changes / Changelog

Yoshik wrote:

This for windows x64 ?


Feel free try our compiled binaries. Copy them to [Drive]:\Steam\steamapps\common\return to castle wolfenstein\coopmain (just example)
Remember to check C:\Users<User>\Documents\RTCWCoop\coopmain if there some .dll files remove them.
Binaries opengl1, rend2 or x86 (or linux .so) i can send on request.

https://www.dropbox.com/s/pnmznyfqmjkwv … P.zip?dl=0

Yes for  64 Bit

Midu RTCW COOP
Server Admin

Re: Midu RTCW COOP Updates and Changes / Changelog

Yoshik wrote:

This for windows x64 ?


Feel free try our compiled binaries. Copy them to [Drive]:\Steam\steamapps\common\return to castle wolfenstein\coopmain (just example)
Remember to check C:\Users<User>\Documents\RTCWCoop\coopmain if there some .dll files remove them.
Binaries opengl1, rend2 or x86 (or linux .so) i can send on request.

https://www.dropbox.com/s/pnmznyfqmjkwv … P.zip?dl=0

Yes for  64 Bit

Midu RTCW COOP
Server Admin

Re: Midu RTCW COOP Updates and Changes / Changelog

KillerSlovakia wrote:

Binaries opengl1, rend2 or x86 (or linux .so) i can send on request.

Hello. Can you send me source code of your updated version?

Re: Midu RTCW COOP Updates and Changes / Changelog

Yoshik wrote:
KillerSlovakia wrote:

Binaries opengl1, rend2 or x86 (or linux .so) i can send on request.

Hello. Can you send me source code of your updated version?


Hello come to Midu Dicord

Duko is main Autor

https://steamcommunity.com/linkfilter/? … gg/JBUjQEd

Midu RTCW COOP
Server Admin

Re: Midu RTCW COOP Updates and Changes / Changelog

everyone Another server created Another MiDu's RTCWCOOP # 2 server is created for original campaign and smaller maps

Midu RTCW COOP
Server Admin

Re: Midu RTCW COOP Updates and Changes / Changelog

everyone Yoshik COOP pack  is now in
MiDu's RTCWCOOP  (#1) Include: Devil's Manor, Devil's Manor 2: Edge of Darkness, Vendetta, Dark Matter's

Midu RTCW COOP
Server Admin