logfile opened on Tue Feb 12 14:02:06 2013
Bypassing CD checks
----- Client Initialization -----
----- Initializing Renderer ----
-------------------------------
----- Client Initialization Complete -----
----- R_Init -----
SDL using driver "directx"
Initializing OpenGL display
Estimated display aspect: 1.778
...setting mode 5: 1280 1024
Using 8/8/8 Color bits, 24 depth, 0 stencil display.
Available modes: '1280x720 1366x768 1600x900 1920x1080 1360x768 1280x768 1280x800 1440x900 1680x1050 1600x1024 720x480 640x480 800x600 1024x768 1152x864 1280x960 720x576 1280x1024'
GL_RENDERER: GeForce GT 220/PCIe/SSE2
Initializing OpenGL extensions
...using GL_EXT_texture_compression_s3tc
...using GL_EXT_texture_env_add
...using GL_ARB_multitexture
...using GL_EXT_compiled_vertex_array
...ignoring GL_EXT_texture_filter_anisotropic
GL_VENDOR: NVIDIA Corporation
GL_RENDERER: GeForce GT 220/PCIe/SSE2
GL_VERSION: 3.3.0
GL_MAX_TEXTURE_SIZE: 8192
GL_MAX_ACTIVE_TEXTURES_ARB: 0
PIXELFORMAT: color(24-bits) Z(24-bit) stencil(0-bits)
MODE: 5, 1280 x 1024 fullscreen hz:N/A
GAMMA: hardware w/ 0 overbright bits
CPU:
rendering primitives: single glDrawElements
texturemode: GL_LINEAR_MIPMAP_LINEAR
picmip: 0
picmip2: 0
texture bits: 32
multitexture: enabled
compiled vertex arrays: enabled
texenv add: enabled
compressed textures: enabled
ATI truform: disabled
NV distance fog: disabled
Initializing Shaders
----- finished R_Init -----
------- sound initialization -------
SDL_Init( SDL_INIT_AUDIO )... OK
SDL audio driver is "dsound".
SDL_AudioSpec:
Format: AUDIO_S16LSB
Freq: 22050
Samples: 512
Channels: 2
Starting SDL audio callback...
SDL audio initialized.
------------------------------------
----- Sound Info -----
sound system is muted
1 stereo
16384 samples
16 samplebits
1 submission_chunk
22050 speed
0x17d25d8 dma buffer
No background file.
----------------------
Sound memory manager started
Sys_LoadDll(C:\Users\user\Documents\RtcwCOOP\main\uix86.dll): succeeded ...
Sys_LoadDll(ui) found vmMain function at 5F5525D0
UI menu load time = 1595 milli seconds
UI menu load time = 35 milli seconds
--- Common Initialization Complete ---
Winsock Initialized
Hostname: user-PC
IP6: fe80::994a:5c50:ee1c:b57a%14
IP: 192.168.1.77
Opening IP6 socket: [::]:27960
Opening IP socket: 0.0.0.0:27960
Your RTCWCOOP version is up to date
----- CL_Shutdown -----: Com_Frame
Closing SDL audio device...
SDL audio device shut down.
RE_Shutdown( 1 )
-----------------------
Hitch warning: 1030 msec frame time
sv_maxclients will be changed upon restarting.
------ Server Initialization ------
Server: escape1
Hunk_Clear: reset the hunk ok
Current search path:
C:\Users\user\Documents\RtcwCOOP/main
C:\Program Files\Return to Castle Wolfenstein\coop\main\sp_pak_coop1.pk3 (604 files)
C:\Program Files\Return to Castle Wolfenstein\coop\main\sp_pak3.pk3 (14 files)
C:\Program Files\Return to Castle Wolfenstein\coop\main\sp_pak2.pk3 (232 files)
C:\Program Files\Return to Castle Wolfenstein\coop\main\sp_pak1.pk3 (1342 files)
C:\Program Files\Return to Castle Wolfenstein\coop\main\pak0.pk3 (4775 files)
C:\Program Files\Return to Castle Wolfenstein\coop\main\mp_pak5.pk3 (77 files)
C:\Program Files\Return to Castle Wolfenstein\coop\main\mp_pak4.pk3 (5 files)
C:\Program Files\Return to Castle Wolfenstein\coop\main\mp_pak3.pk3 (76 files)
C:\Program Files\Return to Castle Wolfenstein\coop\main\mp_pak2.pk3 (3 files)
C:\Program Files\Return to Castle Wolfenstein\coop\main\mp_pak1.pk3 (308 files)
C:\Program Files\Return to Castle Wolfenstein\coop\main\mp_pak0.pk3 (783 files)
C:\Program Files\Return to Castle Wolfenstein\coop\main\bin.pk3 (9 files)
C:\Program Files\Return to Castle Wolfenstein\coop/main
handle 1: rtcwconsole.log
handle 2: sound/music/l_theme.wav
----------------------
16456 files in pk3 files
Sys_LoadDll(C:\Users\user\Documents\RtcwCOOP\main\qagamex86.dll) failed
Sys_LoadDll(C:\Program Files\Return to Castle Wolfenstein\coop\main\qagamex86.dll): succeeded ...
Sys_LoadDll(qagame) found vmMain function at 5A079AD0
------- Game Initialization -------
gamename